#include "Main.h" Mouse::Mouse(){ mouse_x=0, mouse_y=0; mouse_3d_x=0, mouse_3d_y=0,mouse_3d_y=0; zprot=0; //Z rot used for mouse mouse_wrap_x; mouse_wrap_y; invert_mouse = false; // Used to invert the y-axis for the mouse sensitivity = 8; // the higher the #, the lower mouse the sensitivity. } Mouse::~Mouse(){ }